![]() ![]() The first Skill ID will force the game to play an instantaneous version of Player 1's 1st Blast 2, while the second one will force the game to play an instantaneous version of Player 1's 2nd Blast 2 instead. Instantaneous Blast 2's are present in the game as a result of two unused Skill ID's. ![]() Because of this, the Skill can be activated several times in a row, even during cutscenes (skippable or not), a feature which wasn't intended by the game developers. Please note that the code is somewhat unstable, as it doesn't set a cooldown for the 元 button. To activate a certain Skill, either edit the following memory address ( 0x0187100C, only works for the NTSC PlayStation 2 version of the game) or use the cheat code below. Skills are handled by a global ID in the game, meaning all characters can be forced to do a certain type of Skill, whether it'd be a Rushing Technique, a Signature Technique, a Special Attack or just about any combo. Provide GIFs for the other Unused Skills. ![]()
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